|Gorm + White Lion kit-bash.|
Potion belt + regular belt.
I call this guy, "Geralt"
- an overhaul to the controls for managing Departing survivors.
- a new beta feature I call "gear lookup".
The enhancement to the Departing survivors controls was inspired by a great conversation I had with a user of the Manager about how there should be more of a "workflow" to managing departing/showdown details: shout out to Brian K for the feedback.
The upgrade to the controls, which brings their presentation more inline with the other presentation elements of the Manager, also fixes a few annoying usability issues, including the unpredictable effects that returning survivors could have on the settlement timeline.
As far as the new beta feature goes, the big idea behind "gear lookup" is that you use it to rapidly find gear cards and get their complete info (including crafting recipes, affinities, affinity bonuses, etc.) just by typing in the name, location, attributes, etc. of the gear.
Basically the features is designed for people like me who can never remember which gear lives in which location. I think it will also help groups who find that they're losing time/focus constantly looking up and/or having to remind each other what they need to get to craft the thing they're trying to craft.
At any rate, it's beta in this release and, if all goes well, it will be come a regular subscribers-only feature at some point soon.
Finally, in terms of corrections and fixes in 2.75.1415, there are a bunch of tiny ones and one major one to note..
Mainly, this release fixes the automation for adding weapon mastery innovations to a settlement that broke several releases ago. Long story short, moving from the legacy app to the API broke the functionality that automatically adds/removes specializations to/from living survivors when a mastery is added to or removed from the settlement (by any means). Special thanks to John F for the help getting this one nailed down!
Thanks for using the Manager!