Tuesday, May 31, 2016

Slimline Gear Grid for Small Build Plates

Slimline Gear Grid for Small Build Plates: locked and loaded.
I just published my original design for a slimline gear grid.

The grid is meant to be printed on 3D printers with smaller build plates and requires some simple assembly.

If you would like to download the design, print one and assemble it, you can download the STL from Thingiverse.

Alternately, you can find it on Tinkercad, if that's where you do your modeling and printing.

Hit the jump break for some reflections on my process and some additional ideas about how to assemble and use the grid: normal Manager updates will resume shortly!

Sunday, May 22, 2016

Change Log: 1.34.640

A wild Lion Knight appears!
I decided to roll out the Lion Knight a bit early, in this teeny-tiny release, as part of a handful of back-end fixes and critical feature revisions that I want to get into production in advance of the next couple of features.

Saturday, May 21, 2016

Change Log: 1.34.633

This release overhauls/tricks-out the representation of endeavors on the Campaign Summary view: as of this release, endeavor tracking is now a first-class-citizen feature of the Manager.

I also spent some time with blog integration and took care of a handful of outstanding issues related to expansion content in this one. Details after the jump.

Tuesday, May 17, 2016

Change Log: 1.33.608

Before the release details, a quick call for volunteers: if anyone regularly uses iOS (either iPhone or iPad) to use the Manager and feels like volunteering a little bit of their time, hit me up. I am trying to improve the iOS experience, but I need some real data on where to start with that.

The 1.33.608 addresses some of the major outstanding issues mentioned in the last change log and, drum roll please, finally implements a refactored Settlement Storage UI. Even though it's mostly fixes, there's still a lot of feature action in 1.33.608, so I expect at least a few bugs to pop up as a result: look for another release of similar scope tomorrow or the next day.

Sunday, May 15, 2016

V1 Change Log: 1.33.596

A rare glimpse into the QA and development process. 

Release 1.33.596 is a collection of "day-after" hot-fix type patches and updates targeted at the most problematic usability issues introduced by the last release.

For most of today, there were maybe half a dozen games going at pretty much all times. If you were one of the people who used the Manager today, I would like to extend a.) my thanks and b.) my apologies. Yesterday's release introduced and/or surfaced a ton of issues, and though 1.33.596 will not address all of them, it should get most of them.

Thanks again for using the Manager! Release details are below the break.

Saturday, May 14, 2016

V1 Change Log: 1.33.578

Another huge release! Most notably, release 1.33.578 implements support for the Dung Beetle Knight expansion and delivers the final set of features for expansion content support. Significantly, this release also updates the "World" panel of the Dashboard and corrects many of the bugs introduced with expansion support.

Thanks to Bizunai, Scott, Steve and everyone who checked in with bugs, ideas and comments after 1.32.546 went live!

Thursday, May 12, 2016

Next Release Coming Soon!

Coming Soon!
This is just a quick teaser/update post to confirm a.) that I am still alive and maintaining this project and b.) that a pretty big update is coming down the pipe and should be live early this weekend.